Ten seconds.
One decisive turn.
Command a four-operative squad in fast, simultaneous-turn tactical battles. Read your opponent, commit your orders, and watch both plans collide.
Chess clock pressure, squad-game depth.
Both players plan in secret and resolve at the same time, so every round is a read on intent rather than a race of reflexes. Matches finish in about twelve minutes.
Our deterministic simulation means every match can be replayed frame-perfectly, which powers both the spectator mode and our anti-cheat verification.
What makes Ember Protocol different
Simultaneous resolution
Orders lock in together and resolve in a single cinematic beat.
Verified replays
Every ranked result is re-simulated server-side before it counts.
24 operatives
Distinct kits, no stat upgrades. Unlock with play, not wallets.
Seasonal ladder
Eight-week seasons with transparent MMR and decay rules.
At a glance
| Genre | Competitive squad tactics |
|---|---|
| Modes | Ranked 1v1, Casual, Custom lobbies, Puzzle campaign |
| Platforms | Windows, macOS, iOS, Android |
| Cross-play | Full, with shared progression |
| Business model | Free to play, cosmetic store |
| Languages | English, Japanese, Korean, Spanish |
What's next
- Season 4: AshfallNew map pool and two operatives, now live.
- Spectator 2.0Caster tools and live overlays for tournaments.
- Season 5Asymmetric 2v1 boss mode.
Every system in Ember Protocol is available to your studio.
Matchmaking, ledger and live-ops: the same services, the same uptime, on your own title.