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Open-world adventure · Early access

Glide the quiet
after the flood.

Ride thermals over drowned skylines, restore lighthouses and piece together what happened to the city, all at your own pace.

About the game

No combat. No timers. Just flight.

Lumen Drift is our answer to busy games. Movement is the whole game: learn wind, weather and the shape of the land to reach places that seemed impossible.

The score is composed in stems that cross-fade with your altitude, speed and the time of day, so no two flights sound the same.

Features

What makes Lumen Drift different

Living weather

Fronts, thermals and storms simulated across the entire map.

Reactive score

A hand-composed soundtrack that follows your flight path.

Hand-built world

Forty square kilometres of drowned districts with no procedural filler.

Photo mode

Lens, film and colour-grade controls inspired by analogue cameras.

Specifications

At a glance

Lumen Drift specifications
GenreOpen-world exploration
ModesSingle player, asynchronous ghost flights
PlatformsWindows, PlayStation 5 (planned)
StatusEarly access, full release targeted 2027
Business modelPremium, one-time purchase
AccessibilityFull control remapping, colour-blind modes, subtitles
Roadmap

What's next

  1. Early access launchThree districts and the core flight model.
  2. The Lantern QuarterNew district with night-flight mechanics.
  3. 1.0 releaseStory finale and console launch.
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Every system in Lumen Drift is available to your studio.

Matchmaking, ledger and live-ops: the same services, the same uptime, on your own title.